BONG

The original BinBong is a haptic musical interface, initially designed as an expressive tool for controlling monophonic synthesizers for melodic play. It is equipped with various force-sensing resistors and an inertial measurement unit (IMU) for tracking the orientation in space. The interface has been developed in collaboration with the SIM (Staatliches Institut für Musikforschung, berlin). Dr. Thomas Lerch, head of the restoration workshop, used materials and techniques from classical instrument building to create high quality mechnical components.

MK I: An Expressive Interface

The first prototype was designed and manufactured within a master’s theses Entwicklung und Evaluation eines Controllers zur Tonhöhensteuerung über Vier-Finger-Kombinationen by Gabriel Treindl, who contributed to the basic design. A first evaluation of the usability can be found in this publication:

Development and Evaluation of an Interface with Four-Finger Pitch Selection

MK II: Spatial Interaction

The second version was realized by Anton Schmied in his master’s thesis Developement and Stress Testing of the BinBong MKII and refined by Yrkkö Äkkijyrkkä. The device, now wireless and equipped with a 9DOF IMU, is best described in the related NIME paper:

von Coler, Henrik and Lepa, Steffen and Weinzierl, Stefan. (2020). User-Defined Mappings for Spatial Sound Synthesis. In In Proceedings of the International Conference on New Interfaces for Musical Expression (NIME). Birmingham, UK (Online)

MK III: From Controller to Instrument

At L42i we are now working on a standalone version of the instrument: By adding a loudspeaker, amp and DSP capacities, the BONG will become a full-fletched instrument. The first prototype of this new iteration will be presented in Spring 2025:

The project will continue in Fall 2025. Our goal is to create a quartet with the MK III design to explore it as an instrument for interactive spatial music.